AI Insights · Timothy · July 2024
Top 5 Tabletop Board Games on Android in Uruguay in Q2 2024
Explore the performance of the top 5 tabletop board games on Android in Uruguay during Q2 2024, including download trends, revenue, and active user data.
During Q2 2024, the top five tabletop board games on the Android platform in Uruguay showcased varying performance metrics in terms of downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, provides a comprehensive view of the trends for these popular games.
Tic Tac Toe - 2 Player XO
The game experienced a notable increase in downloads, starting at 1.5K in the first week of April and rising to approximately 2.6K by the end of June. Weekly active users also saw a significant uptick, beginning at 6.6K and peaking at nearly 9.8K in mid-June. However, revenue remained at $0 throughout the quarter.
Ludo Club - Dice & Board Game
Revenue for this game showed a gradual increase, starting at $62 in early April and climbing to $109 by the end of June. Downloads fluctuated, peaking at around 1.1K in early June before dropping to 709 by the last week of the quarter. Weekly active users remained relatively stable, hovering around 17K for most of the period, with a slight decline to 15.6K in the final week.
Chess
Downloads for Chess showed a steady increase from 462 in the first week of April to a high of 943 in early June, before settling at 558 by the end of the quarter. Weekly active users followed a similar upward trend, starting at 3.3K and reaching a peak of 5.7K in mid-June, then ending at 4.8K.
Board World - All in one game
This game saw a decline in downloads, beginning at 633 in early April and dropping to 272 by late June. Weekly active users remained fairly consistent, ranging from 3.3K to 3.7K throughout the quarter.
Chess - Play and Learn
Revenue for this game fluctuated slightly, starting at $144 in the first week of April and ending at $102 in the last week of June. Downloads showed an upward trend mid-quarter, peaking at 628 in early June before declining to 390 by the end of the period. Weekly active users increased from 5.7K in early April to a high of 6.5K in early June, before settling at 5.6K.
For more detailed insights and data, visit Sensor Tower.